Substance Designer: STAR WARS BB8 Substance

Hello (finally after such a long break)!
I decided to make fully procedural BB8 from Star Wars. Textures are applied on 2 spheres and 2 planes (for antennas) with tesselation.
My goal was to take a few shots from Battlefront II game and Star Wars movies and try to match up the renders to them.
For backgrounds, I used assets from Quixel's Megascans.
All textures in 4K.
Hope you like it :)

Desert daylight

Desert daylight

Body textures

Body textures

Head textures

Head textures

Substance Designer BB8 Turntable

Model is presented on 2 spheres and 2 planes with tessalation. Glass spheres has been add just for presentation purposes

Model is presented on 2 spheres and 2 planes with tessalation. Glass spheres has been add just for presentation purposes

Graph of one of the BB8's side

Graph of one of the BB8's side

Trick with panorama shape node allowed me to assemble all the details on the regular spheres without distortions

Trick with panorama shape node allowed me to assemble all the details on the regular spheres without distortions